<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Publishing DTD v1.3 20210610//EN" "JATS-journalpublishing1-3.dtd">
<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">dt</journal-id><journal-title-group><journal-title xml:lang="ru">Цифровая трансформация</journal-title><trans-title-group xml:lang="en"><trans-title>Digital Transformation</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">2522-9613</issn><issn pub-type="epub">2524-2822</issn><publisher><publisher-name>Educational Establishment “Belarusian State University of Informatics and Radioelectronics”</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.35596/1729-7648-2025-31-3-76-83</article-id><article-id custom-type="elpub" pub-id-type="custom">dt-958</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ТЕХНИЧЕСКИЕ НАУКИ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>TECHNICAL SCIENCES</subject></subj-group></article-categories><title-group><article-title>Развитие виртуальных анатомических лабораторий на примере практики в медицинском образовании</article-title><trans-title-group xml:lang="en"><trans-title>Development of Virtual Anatomy Laboratories in Practice in Me­dical Education</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Шан</surname><given-names>Вэньли</given-names></name><name name-style="western" xml:lang="en"><surname>Shang</surname><given-names>Wenli</given-names></name></name-alternatives><bio xml:lang="ru"><p>Шан Вэньли, асп.220000, Минск, ул. Курчатова, 5Тел.: +375 25 703-12-23Шан Вэньли</p></bio><bio xml:lang="en"><p>Shang Wenli, Postgraduate220000, Minsk, Kurchatova St., 5Tel.: +375 25 703-12-23Shang Wenli</p></bio><email xlink:type="simple">wenlishang128@gmail.com</email><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Козлова</surname><given-names>Е. И.</given-names></name><name name-style="western" xml:lang="en"><surname>Kozlova</surname><given-names>E. I.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Козлова Е. И., канд. физ.-мат. наук, доц., зав. каф. интеллектуальных систем220000, Минск, ул. Курчатова, 5</p></bio><bio xml:lang="en"><p>Kozlova E. I., Cand. Sci. (Phys. and Math.), Associate Professor, Head of the Department of the Intelligent Systems220000, Minsk, Kurchatova St., 5</p></bio><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru"><institution>Белорусский государственный университет</institution></aff><aff xml:lang="en"><institution>Belarusian State University</institution></aff></aff-alternatives><pub-date pub-type="collection"><year>2025</year></pub-date><pub-date pub-type="epub"><day>24</day><month>09</month><year>2025</year></pub-date><volume>31</volume><issue>3</issue><fpage>76</fpage><lpage>83</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Шан В., Козлова Е.И., 2025</copyright-statement><copyright-year>2025</copyright-year><copyright-holder xml:lang="ru">Шан В., Козлова Е.И.</copyright-holder><copyright-holder xml:lang="en">Shang W., Kozlova E.I.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://dt.bsuir.by/jour/article/view/958">https://dt.bsuir.by/jour/article/view/958</self-uri><abstract><p>   Рассмотрены аспекты применения иммерсивных технологий при создании виртуальной анатомической студенческой лаборатории, такие как разработка и оптимизация пространственных моделей, практическая реализация системы и перспективы на будущее. Предложены рекомендации по дальнейшему совершенствованию и оптимизации виртуальных анатомических лабораторий, отмечены перспективы применения технологий виртуальной реальности в медицинском образовании и клинической практике.</p></abstract><trans-abstract xml:lang="en"><p>   The aspects of using immersive technologies in creating a virtual anatomical student laboratory are considered, such as the development and optimization of spatial models, practical implementation of the system and future prospects. Recommendations for further improvement and optimization of virtual anatomical laboratories are proposed, and the prospects for using virtual reality technologies in medical education and clinical practice are noted.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>иммерсивные технологии</kwd><kwd>виртуальная реальность</kwd><kwd>анатомия</kwd><kwd>Unity3D</kwd><kwd>моделирование</kwd><kwd>сценарии</kwd></kwd-group><kwd-group xml:lang="en"><kwd>immersive technologies</kwd><kwd>virtual reality</kwd><kwd>anatomy</kwd><kwd>Unity3D</kwd><kwd>modeling</kwd><kwd>scenarios</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Hua J., Zhang B., Wang D. (2019) Application of Virtual Reality Technology in Library Visual Information Retrieval. IOP Conference Series Materials Science and Engineering. 569. DOI: 10.1088/1757-899X/569/3/032062.</mixed-citation><mixed-citation xml:lang="en">Hua J., Zhang B., Wang D. (2019) Application of Virtual Reality Technology in Library Visual Information Retrieval. IOP Conference Series Materials Science and Engineering. 569. DOI: 10.1088/1757-899X/569/3/032062.</mixed-citation></citation-alternatives></ref><ref id="cit2"><label>2</label><citation-alternatives><mixed-citation xml:lang="ru">Ivanova A. V. (2018) VR &amp; AR Technologies: Opportunities and Application Obstacles. Strategic Decisions and Risk Management. (3), 88–107. https://doi.org/10.17747/2078-8886-2018-3-88-107 (in Russian).</mixed-citation><mixed-citation xml:lang="en">Ivanova A. V. (2018) VR &amp; AR Technologies: Opportunities and Application Obstacles. Strategic Decisions and Risk Management. (3), 88–107. https://doi.org/10.17747/2078-8886-2018-3-88-107 (in Russian).</mixed-citation></citation-alternatives></ref><ref id="cit3"><label>3</label><citation-alternatives><mixed-citation xml:lang="ru">Slavin O. A., Grin E. C. (2019) Overview of Virtual and Augmented Reality Technology. Proceedings of the Instittute for Systems Analysis Russian Academy of Sciences. Available: http://www.isa.ru/proceedings/images/documents/2019-69-3/42-54.pdf.</mixed-citation><mixed-citation xml:lang="en">Slavin O. A., Grin E. C. (2019) Overview of Virtual and Augmented Reality Technology. Proceedings of the Instittute for Systems Analysis Russian Academy of Sciences. Available: http://www.isa.ru/proceedings/images/documents/2019-69-3/42-54.pdf.</mixed-citation></citation-alternatives></ref><ref id="cit4"><label>4</label><citation-alternatives><mixed-citation xml:lang="ru">Honey M. L. L., Diener S., Connor K., Veltman M., Bodily D. (2009) Teaching in Virtual Space: Second Life Simulation for Haemorrhage Management. Proceedings Ascilite Auckland. 1222–1224.</mixed-citation><mixed-citation xml:lang="en">Honey M. L. L., Diener S., Connor K., Veltman M., Bodily D. (2009) Teaching in Virtual Space: Second Life Simulation for Haemorrhage Management. Proceedings Ascilite Auckland. 1222–1224.</mixed-citation></citation-alternatives></ref><ref id="cit5"><label>5</label><citation-alternatives><mixed-citation xml:lang="ru">Riener R., Harders M. (2012) Virtual Reality in Medicine. London, Springer-Verlag. DOI: 10.1007/978-1-4471-4011-5_1.</mixed-citation><mixed-citation xml:lang="en">Riener R., Harders M. (2012) Virtual Reality in Medicine. London, Springer-Verlag. DOI: 10.1007/978-1-4471-4011-5_1.</mixed-citation></citation-alternatives></ref><ref id="cit6"><label>6</label><citation-alternatives><mixed-citation xml:lang="ru">Kouijzer M. M. T. E., Kip H., Bouman Y. H. A., Kelders S. M. (2023) Implementation of Virtual Reality in Healthcare: A Scoping Review on the Implementation Process of Virtual Reality in Various Healthcare Settings. Implement Sci Commun., Jun. 16. 4 (1). DOI: 10.1186/s43058-023-00442-2.</mixed-citation><mixed-citation xml:lang="en">Kouijzer M. M. T. E., Kip H., Bouman Y. H. A., Kelders S. M. (2023) Implementation of Virtual Reality in Healthcare: A Scoping Review on the Implementation Process of Virtual Reality in Various Healthcare Settings. Implement Sci Commun., Jun. 16. 4 (1). DOI: 10.1186/s43058-023-00442-2.</mixed-citation></citation-alternatives></ref><ref id="cit7"><label>7</label><citation-alternatives><mixed-citation xml:lang="ru">Zhu T. (2019) Research on the Application of Human-Computer Interaction Interface Based on VR Technology. China, Southeast University.</mixed-citation><mixed-citation xml:lang="en">Zhu T. (2019) Research on the Application of Human-Computer Interaction Interface Based on VR Technology. China, Southeast University.</mixed-citation></citation-alternatives></ref><ref id="cit8"><label>8</label><citation-alternatives><mixed-citation xml:lang="ru">Bouknight W. J. (1970) A Procedure for Generation of Three-Dimensional Half-Toned Computer Graphics Presentations. Communications of the ACM. 13 (9), 527–536.</mixed-citation><mixed-citation xml:lang="en">Bouknight W. J. (1970) A Procedure for Generation of Three-Dimensional Half-Toned Computer Graphics Presentations. Communications of the ACM. 13 (9), 527–536.</mixed-citation></citation-alternatives></ref><ref id="cit9"><label>9</label><citation-alternatives><mixed-citation xml:lang="ru">Fuchs H., Levoy M., Pizer S. M. (1989) Interactive Visualization of 3D Medical Data. Computer. 22 (8).</mixed-citation><mixed-citation xml:lang="en">Fuchs H., Levoy M., Pizer S. M. (1989) Interactive Visualization of 3D Medical Data. Computer. 22 (8).</mixed-citation></citation-alternatives></ref><ref id="cit10"><label>10</label><citation-alternatives><mixed-citation xml:lang="ru">Nieder G. L., Scott J. N., Anderson M. D. (2000) Using QuickTime Virtual Reality Objects in Computer-Assisted Instruction of Gross Anatomy: Yorick – the VR Skull. Clinical Anatomy. 13 (4), 287–293.</mixed-citation><mixed-citation xml:lang="en">Nieder G. L., Scott J. N., Anderson M. D. (2000) Using QuickTime Virtual Reality Objects in Computer-Assisted Instruction of Gross Anatomy: Yorick – the VR Skull. Clinical Anatomy. 13 (4), 287–293.</mixed-citation></citation-alternatives></ref><ref id="cit11"><label>11</label><citation-alternatives><mixed-citation xml:lang="ru">Izard S. G., Torres R. S., Plaza O. A., Méndez J. A. J., García-Peñalvo F. J. (2000) Nextmed: Automatic Imaging Segmentation, 3D Reconstruction, and 3D Model Visualization Platform Using Augmented and Virtual Reality. Sensors. 20 (10).</mixed-citation><mixed-citation xml:lang="en">Izard S. G., Torres R. S., Plaza O. A., Méndez J. A. J., García-Peñalvo F. J. (2000) Nextmed: Automatic Imaging Segmentation, 3D Reconstruction, and 3D Model Visualization Platform Using Augmented and Virtual Reality. Sensors. 20 (10).</mixed-citation></citation-alternatives></ref><ref id="cit12"><label>12</label><citation-alternatives><mixed-citation xml:lang="ru">Proykova A. (2021) Virtual Science Laboratories: Will They Replace the Physical Laboratories. The Twelfth International Conference on e-Learning. Belgrade, Belgrade Metropolitan University.</mixed-citation><mixed-citation xml:lang="en">Proykova A. (2021) Virtual Science Laboratories: Will They Replace the Physical Laboratories. The Twelfth International Conference on e-Learning. Belgrade, Belgrade Metropolitan University.</mixed-citation></citation-alternatives></ref><ref id="cit13"><label>13</label><citation-alternatives><mixed-citation xml:lang="ru">Calhoun P. S., Kuszyk B. S., Heath D. G., Carley J. C., Fishman E. K. (1999) Three-Dimensional Volume Rendering of Spiral CT Data: Theory and Method. Radiographics. 19 (3), 745–764.</mixed-citation><mixed-citation xml:lang="en">Calhoun P. S., Kuszyk B. S., Heath D. G., Carley J. C., Fishman E. K. (1999) Three-Dimensional Volume Rendering of Spiral CT Data: Theory and Method. Radiographics. 19 (3), 745–764.</mixed-citation></citation-alternatives></ref><ref id="cit14"><label>14</label><citation-alternatives><mixed-citation xml:lang="ru">Rezk-Salama C. (2003) Volume Rendering Techniques for General-Purpose Graphics Hardware (Deutsche Kurzfassung). Ausgezeichnete Informatikdissertationen.</mixed-citation><mixed-citation xml:lang="en">Rezk-Salama C. (2003) Volume Rendering Techniques for General-Purpose Graphics Hardware (Deutsche Kurzfassung). Ausgezeichnete Informatikdissertationen.</mixed-citation></citation-alternatives></ref><ref id="cit15"><label>15</label><citation-alternatives><mixed-citation xml:lang="ru">Dai P., Li Z., Zhang Y., Liu S., Zeng B. (2020) PBR-Net: Imitating Physically Based Rendering Using Deep Neural Network. IEEE Transactions on Image Processing. 29, 5980–5992.</mixed-citation><mixed-citation xml:lang="en">Dai P., Li Z., Zhang Y., Liu S., Zeng B. (2020) PBR-Net: Imitating Physically Based Rendering Using Deep Neural Network. IEEE Transactions on Image Processing. 29, 5980–5992.</mixed-citation></citation-alternatives></ref><ref id="cit16"><label>16</label><citation-alternatives><mixed-citation xml:lang="ru">Uechi J., Tsuji Y., Konno M., Hayashi K., Shibata T., Nakayama E., et al. (2015) Generation of Virtual Models for Planning Orthognathic Surgery Using a Modified Multimodal Image Fusion Technique. International Journal of Oral and Maxillofacial Surgery. 44 (4), 462–469.</mixed-citation><mixed-citation xml:lang="en">Uechi J., Tsuji Y., Konno M., Hayashi K., Shibata T., Nakayama E., et al. (2015) Generation of Virtual Models for Planning Orthognathic Surgery Using a Modified Multimodal Image Fusion Technique. International Journal of Oral and Maxillofacial Surgery. 44 (4), 462–469.</mixed-citation></citation-alternatives></ref><ref id="cit17"><label>17</label><citation-alternatives><mixed-citation xml:lang="ru">Hameduh T., Haddad Y., Adam V., Heger Z. (2020) Homology Modeling in the Time of Collective and Artificial Intelligence. Computational and Structural Biotechnology Journal. 18, 3494–3506.</mixed-citation><mixed-citation xml:lang="en">Hameduh T., Haddad Y., Adam V., Heger Z. (2020) Homology Modeling in the Time of Collective and Artificial Intelligence. Computational and Structural Biotechnology Journal. 18, 3494–3506.</mixed-citation></citation-alternatives></ref><ref id="cit18"><label>18</label><citation-alternatives><mixed-citation xml:lang="ru">Hu X. (2009) Virtual Reality Technology Fundamentals and Applications. Beijing University of Posts and Telecommunications Press.</mixed-citation><mixed-citation xml:lang="en">Hu X. (2009) Virtual Reality Technology Fundamentals and Applications. Beijing University of Posts and Telecommunications Press.</mixed-citation></citation-alternatives></ref><ref id="cit19"><label>19</label><citation-alternatives><mixed-citation xml:lang="ru">Adobe Inc. (2024) Adobe Audition Release Notes. Adobe Inc. Retrieved Sept. 15. Available: https://helpx.adobe.com/audition/audition-releasenotes.html.</mixed-citation><mixed-citation xml:lang="en">Adobe Inc. (2024) Adobe Audition Release Notes. Adobe Inc. Retrieved Sept. 15. Available: https://helpx.adobe.com/audition/audition-releasenotes.html.</mixed-citation></citation-alternatives></ref><ref id="cit20"><label>20</label><citation-alternatives><mixed-citation xml:lang="ru">Adobe Inc. (2024) Adobe Premiere Pro System Requirements. Adobe Inc. Retrieved March 6, 2025. Available: https://helpx.adobe.com/premiere-pro/system-requirements.html.</mixed-citation><mixed-citation xml:lang="en">Adobe Inc. (2024) Adobe Premiere Pro System Requirements. Adobe Inc. Retrieved March 6, 2025. Available: https://helpx.adobe.com/premiere-pro/system-requirements.html.</mixed-citation></citation-alternatives></ref><ref id="cit21"><label>21</label><citation-alternatives><mixed-citation xml:lang="ru">Zhang Qian, Wang Ke, Zhou Sheng (2020) Application and Practice of VR Virtual Education Platform in Improving the Quality and Ability of College Students. IEEE Access. DOI: 10.1109/ACCESS.2020.3019262.</mixed-citation><mixed-citation xml:lang="en">Zhang Qian, Wang Ke, Zhou Sheng (2020) Application and Practice of VR Virtual Education Platform in Improving the Quality and Ability of College Students. IEEE Access. DOI: 10.1109/ACCESS.2020.3019262.</mixed-citation></citation-alternatives></ref><ref id="cit22"><label>22</label><citation-alternatives><mixed-citation xml:lang="ru">Ellaway R. Н. (2010) Virtual Reality in Medical Education. Medical Teacher. 32 (9), 791–793.</mixed-citation><mixed-citation xml:lang="en">Ellaway R. Н. (2010) Virtual Reality in Medical Education. Medical Teacher. 32 (9), 791–793.</mixed-citation></citation-alternatives></ref><ref id="cit23"><label>23</label><citation-alternatives><mixed-citation xml:lang="ru">Ways of Unity UGUI Event Binding. (n.d.). Retrieved October 7, 2020. Available: https://blog.csdn.net/xinzhilinger/article/details/108434303.</mixed-citation><mixed-citation xml:lang="en">Ways of Unity UGUI Event Binding. (n.d.). Retrieved October 7, 2020. Available: https://blog.csdn.net/xinzhilinger/article/details/108434303.</mixed-citation></citation-alternatives></ref><ref id="cit24"><label>24</label><citation-alternatives><mixed-citation xml:lang="ru">Saleeb N., Dafoulas G. (2010). Effect of Student Emotion-Associations on Architectural Color Design of Educational Spaces in 3D Virtual Learning Environments. 20th International Conference on Computer Theory and Applications.</mixed-citation><mixed-citation xml:lang="en">Saleeb N., Dafoulas G. (2010). Effect of Student Emotion-Associations on Architectural Color Design of Educational Spaces in 3D Virtual Learning Environments. 20th International Conference on Computer Theory and Applications.</mixed-citation></citation-alternatives></ref><ref id="cit25"><label>25</label><citation-alternatives><mixed-citation xml:lang="ru">LaViola Jr. J., Kruijff E., McMahan R., Bowman D., Poupyrev I. (2017) 3D User Interfaces: Theory and Practice. Addison-Wesley Professional.</mixed-citation><mixed-citation xml:lang="en">LaViola Jr. J., Kruijff E., McMahan R., Bowman D., Poupyrev I. (2017) 3D User Interfaces: Theory and Practice. Addison-Wesley Professional.</mixed-citation></citation-alternatives></ref></ref-list><fn-group><fn fn-type="conflict"><p>The authors declare that there are no conflicts of interest present.</p></fn></fn-group></back></article>
